我們正在開創全新的網際網路。

您可於此探索我們的最新技術: 它用開放 Web 技術與設計打造,用來保持網路環境健康、供任何人使用。

打造供所有人使用的虛擬實境

開發者、設計師、藝術家可透過 A-Frame,簡單地建立有親和力的 VR 體驗。

試試看

使用 Web 改變遊戲

開發者可透過由 Mozilla 所提倡的強大 Web 技術,將遊戲開發推到新的領域。

玩玩已經開發好的 demo

更加信任物聯網

透過開放式的創新,我們將把信任與透明帶到智慧裝置網路中。

了解更多

打造一套懂得您的瀏覽器

下一世代的網頁探索,需要一套更直覺、更好用、與您唱同調的瀏覽器。

了解更多

發明一套更安全的程式語言

Mozilla 支援開發的 Rust 可讓瀏覽器、各種系統執行得更快、更安全。

看看影片

部落格

閱讀 Mozilla 的技術部落格當中的最新文章。

  • Cross-browser extensions, available now in Firefox

    Hacks

    We’re modernizing the way developers build extensions for Firefox! We call the new APIs WebExtensions , because they’re written using the technologies of the Web: HTML, CSS, and JavaScript. And just like the technologies of the Web, you can write one codebase that works in multiple places.

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  • Introducing FilterBubbler: A WebExtension built using React/Redux

    Hacks

    We’re building a text analysis toolkit with the new WebExtensions API. This toolkit will let you monitor various browser activities and resources (history, bookmarks, etc.) and then let you use text analysis modules to discover patterns in your own browsing history. The idea was to turn the tables on the kinds of sophisticated analysis that advertisers do with the everyday browsing activities we take for granted. We’re building this project using React/Redux tooling, and in this post we walk you through some of our design challenges and the decisions we made.

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  • Announcing WebVR on Mac via Firefox Nightly

    Hacks

    Mozilla is pleased to announce WebVR is now available for macOS today via Firefox Nightly. This follows our announcement last week that WebVR is shipping in Firefox 55 for Windows. More than 20% of Hacks readers (on desktop) and a quarter of web developers accessing the Mozilla Developer Network are on macOS. Many developers go …

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  • VR development from the comfort of your regular environment

    Hacks

    If you’re new at developing VR content, maybe you’ve recently switched to a Windows PC. Coming from Mac and Linux systems, switching to and from Windows can be a challenge. If this is your situation too, here’s a walkthrough of one developer’s setup for working with virtual reality, that maintains the comfort of a familiar context and minimizes disruptive context switches.

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